Thursday, September 22, 2005

First session is almost over.

The first session is just about over which was basically getting to meet your classmates and get to know a little bit more about them and your mentor. Everybody in class is so enthusiastic, it's a great feeling to be in a class that is so eager to learn about the art of animation.

Next week is our first real assignment where we have to do something about sketching and posing Stu or something along those lines. Can't wait to get started! I hope people won't mind my bad drawing ability which extends just to basic stick figure drawing. Which brings me to a topic Bret talked about during our first QA. She said that you shouldn't have to worry about how good you can draw, as long as you can communicate your ideas across. It was awesome to hear that, at first I thought it would be a hindrance to learning animation. I'll still practice to draw but I'll focus more on translating actions and ideas clearly rather than on drawing realistically.

2 Comments:

At 11:26 AM , Chad said...

Animators need to be able to draw to communicate. Communicate ideas about poses and other issues to themselves, thier peers, and supervisors.

If you have great drawing skills, that helps for sure. However, it is not a pre-requisite. If you (and me too!) can learn to draw thumbnails to communicate, that will do the trick. The thumbnails dont have to be the finished artwork, the animation is.

Practice practice pratice.

Huzzah!

 
At 12:28 PM , Freddy Burgos said...

I totally agree with you Chad!
Awesome question you asked during the QA, hopefully she'll bring in some thumbnails for us to look at.

I plan to make great uses of the sketchpad area of our workspaces.

 

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